Dead Island 2
For the follow up to the popular Zombie first person shooter Dead Island, publisher Deep Silver took the storyline in a new direction. Dead Island 2 was to take place in California and wouldn’t be a traditional zombie survival game. The sequels storyline was that the zombie apocalypse had hit the sunshine state. Those who survived were embracing their new freedom and lifestyle.
Setting The Tone
Below is a proof of concept video we put together to set the tone for the creative.
Bringing The Concept To Life! (Or Death?)
The most important part of our ZOCAL pitch was the key art exploration. Again my ask from the team was to approach the creative from a non-traditional zombie shooter and look into California’s rich history of art and design.
Core Team:
Alan Hellard – Creative Director/Writer
Mitch Powers – Brand Strategist
Jonathon Clark – Producer/Writer
Mike Gottschalk – Associate Creative Director
Hanzel Haro – Art director
Hideo Igawa – Art Director